This story is about a single person who was unsure of the nature of things and the physical integrity of things around him. Everyday this man went to his job and dreamed of a time in which, it seems, he didn’t exist. But then one day after our protagonist took the bus to work, he got off on…a ship.
This is an indie game created by one person who is completely in love with the idea of challenging genres. An experiment that tries not to disrupt the tradition or to confuse the player but to instead argue under the framework which restricts the cultural impact on choice. Attempt to transform the quest genre into a full adventure, excluding elements of discipline for mental stimulation.